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Hard-surface Models

Goal :

A collection of hard-surface models produced from both professional as well as personal project workings

Tools :

Maya, Zbrush

Duration :

2 Weeks

Role :

Clay render of a conceptual ornament box robot with legs and antennas.

Structures conceptualized and sculpted for an advanced city of the future

Clay render of a vintage automobile

Sculpt of shoes that I had created for my Dressing Room immersive application prototype

Clay renders of vintage TVs I created for a client for a VR game environment

Clay renders of vintage TVs I created for a client for a VR game environment

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