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Environment Design x Per Cubed Lab

Goal :

Interactive VR ballet studio game environment produced for Per Cubed Lab at Drexel university for digital media research workings.

Tools :

Maya, Zbrush, Adobe CC, Unity

Duration :

2 Weeks

Role :

Displayed here are varying perspectives of the VR ballet studio environment I created for Per Cubed Lab's digital media research endeavors at Drexel University.  Elements in this environment such as the balls and all the other assets pictured on the shelves and table were interactive and responsive to user input.  

These renders below were taken from Unity 3D's scene view.

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